Hi, there’s a system in Piggy that teleports you and your friends to the private server if you’re joined private server. Can someone explain me how it works?
TeleportService | Documentation - Roblox Creator Hub - TeleportService | Documentation - Roblox Creator Hub
Bro, documentations isn’t soluting the problems, it’s not answering to my question
robloxx automatically does that
The function in the documentation link @Front3D sent is all you need, when you want create a private server for a group of people you use TeleportToPrivateServer
. The documentation also shows you which values you should pass into the function.
For example:
--// Place Id which is the main game, the players will be teleported here
local gamePlaceId = 645367348
--// Generates server access code which is required for creating an server
local reservedAccessCode = TeleportService:ReserveServer(gamePlaceId)
--// Table of people
local playersToTeleport = {
game.Players.LocalPlayer
}
--// Trigger the teleportation
TeleportToPrivateServer(gamePlaceId, playersToTeleport)
What’s the sense? If you already have a reserver server and trying to teleport to it by typing TeleportToPrivateServer(game.PlaceId, “Private server’s id”, game.Players.GamesVitaliy) it says that it’s restricted.
Try to use it in-game instead of Roblox Studio
Edit: Don’t forget to publish your game
Huh? The game is 1+ year old + I’m doing it from my mobile and PC.