So I made a propeller design for my plane to make it move through the air but it didn’t work. Is it actually possible or am I just doing something wrong with the design? Also, is it best to use HingeConstraints to make the propellers move?
I am using Roblox’s Aerodynamic system. My propeller moves at a speed of 100 when you turn on the engine.
Propellers:
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The blades on the propellers are not angled so they will not provide any force to the plane.
The speed might need to be well beyond 100 as well. I’m not sure.
Oh. But how would I achieve higher than 100? 200 works but it would start to glitch out.
Roblox’s aerodynamic feature is limited to studio I’m pretty sure…
Edit: also the way the propeller is angled is a bit odd as if you try and take that off it will probably pitch upwards into a stall .
you could try that but jst keep experimenting til you get it right.
also when you turn it to 200 what are the bugs which happens?
200 works fine but adding more to that would do something like this:
In real life, how fast does the propellers really go?