Hi all!
Does anyone know how to make a ray from a Raycast ignore all players currently in the game and those that will join later from the server? I want to use FindPartOnRayWithIgnoreList()
, even though it is deprecated. I tried making a function that adds all the players characters to a list when they join, but it did not work. Thanks!
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If you meant by ignoring all player’s characters. Create a table containing all players’ characters, simply by GetPlayers
and Character
.
Culprits of this issue are two:
- Character was nil and
CharacterAdded
wasn’t fired yet, or vice versa: Character somehow existed before CharacterAdded
was fired.
- Players respawn every time they die, use
CharacterAdded
.
3 Likes