How to make realistic airship propellers support

The task is to ensure that the stability of the airship depends on the propellers, for example, if the right propellers are destroyed (they will not be connected to the airship), then the airship will fall to the right. And also so that when the right or left engine is damaged, those engines that have a working pair turn on.
Here’s the airship:


How do you think how to implement it?

You have to use two variables in airship, right and left and constantly check for damage and if there is then set the airships primary part cframe to be tilted to that side.

This is, of course, a pretty good solution. But I want to make the screws “hold” the airship in the air, as in real life. And they are subject to the physical laws of Roblox.