I am trying to create a gold ore with slate material, as looking at google images it really looks like the slate material in roblox, but i dont know how to make that sparkly-reflective effect that gold naturally has here is a video refference (17:21)
You can put a glass layer over the part to make it reflect when exposed to a light source.
You can change the transparency and color to give the effects of refined gold.
The lighting plays a big factor in the appearance but there are other ways to perfect this effect.
This is not what im looking for, i am trying to make the sparkly effect that gold has
The method you showed makes it look like there is some kind of varnish on it and also this kind of reflectance is not what im trying to accomplish
I think your trying to make all of it shiny, by doing that you would essentially be making it all neon, If you want to make it look more refined its shininess isn’ the biggest factor what you have already looks good, Id say you use a different material or find an online texture. Particles can also have a nice effect if used properly.
This isn’t the best example, but changing the look in different aspects can give it the same feeling
I say you mess around with the transparency and use neon overlaps:
Sorry if I couldn’t help this is the best I have got.
So that it looks kinda like this when you turn your camera
Maybe this was not the kind of appearance you were looking for, scratch this.
+Also, have you already thought about creating a seamless animated texture to simulate the “sparkly effect” you want on different spots of the ore?
I am trying to make the glitter effect using the sun reflectance, because the game has day-night cycle and it would look weird with this kind of sparkling during the night