How to make realistic reflection like in this screenshot in the game "Bus Simulator"?

Hello everyone! So, i found game named “Bus Simulator” and i noticed few cool things like realistic sounds and reflection, but in this topic i want to talk about second one. There is screenshot:


How can i make something like this? Please, help!

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Put a non-flowing water source under a semi-transparent part…

You could also use DLS to better this effect.

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Well, using the water will be more shaky result

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That’s what they did in bus sim…

In terrain, make it so the water doesn’t move

There reflections was working only when you look at the floor from the angle

That’s from the slight ripple you see in the pic

You could also use what’s called a PBR texture with DLS

How? Everyone will see it in my game?

Yes…

They have free-models for PBR textures if you look it up. From there, you can install DLS(linked previously) and get hyper-real reflections indoors.

Can you please explain how can i do it?