I’ve found many other posts on water physics for oceans/lakes, but nothing for things like toilets or fish bowls. I know, you can make a ton of tiny little balls, but that takes a really long time and causes a fire. What can I do?
If it’s set animations you could always just use a mesh with a rig and animate it.
Oh, yes, I did forget to mention the water should have the ability to spill, so that wouldn’t work.