So when a player is blocking with their weapon, I want to do it so that if the person gets hit in the back then they still take damage.
However my issue with the methods I have seen for example Checking the back of a part is that my weapons can go through the body.
So what is then to prevent while they are blocking the script believing that they are hitting the back of the player? And I don’t think I can use something like humanoid lookvectors because realistically that would be too accurate to fully fire.
Information about my weapons:
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Using Touched
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Can go through the person’s body
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Damage isn’t consistent (depends on how long you hit a player and how many limbs)
What I am trying to do:
- If while the player is blocking someone hits their back (not hits their back through their front) then they take damage.
Any help would be appreciated.