How to make reflectance higher than 1 on characters with a Humanoid

Hello, I am trying to achieve the effect of making something very shiny by putting the reflectance higher than 1 (5, in my case). It works on ordinary parts, but not in characters with a humanoid.


This is how it looks, but

this is how i want it to look. (Achieved by removing humanoid)

Does anyone have a way i can do this? Thank you

2 Likes

you could probably use surface appearance/texture id to replicate that material