How to make Roblox default free cam not clip through walls?

Haven’t seen anything on the forum about this and I think this will be a very good use for a lot of developers.

By far the easiest way is to attach a camera to an invisible ball that you fly around with the same controls. I have tried to do this with raycasting and it’s just a huge pain.

I think I had a similar issue in the past, this might help:

With this you have full control over which parts should or should not occlude the camera, hope this helps!

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