A couple of hours ago I started using Rojo for my project (yay!) but I noticed it overwrites everything and replaces them. Is there a way to change it and keep the instances?
I am using Rojo 0.5.4.
A couple of hours ago I started using Rojo for my project (yay!) but I noticed it overwrites everything and replaces them. Is there a way to change it and keep the instances?
I am using Rojo 0.5.4.
Insert a init.meta.json
file into each folder representing services with the following
{
"ignoreUnknownInstances": true
}
Thank you for your reply. I tried doing what you said (right now) and setting it to true in the default.project.json (a couple of minutes ago), but it still overwrites everything.
CORRECTION: Excuse me for the constant notifications, I did a big brain move. It worked. Thank you for your solution.
Does it need to be for each file? Can’t it be one property inside a script to change? I find it exhausting to make that file for each folder you want it to ignore on sync.
json code is not lua code, so it wouldn’t work when placing it in your own roblox scripts. also, it should just be in a folder, not every individual instance in vscode