The title does not give enough clarification. My friend and I are working on a puzzle/platformer game and we are trying to make use of Roblox’s rope constraints. As of right now, we have a swing like so:
When a player jumps on the part, there is a chance that the player’s force will begin to move the swing, causing it to go off of course. I would like the swing to continue going in it’s straight back and forth motion without having an influence causing it to go off of track. I could not find any options of this in the properties tab or how to go about this anywhere else. Is it possible to go about this or am I stuck with dealing with the physical limitations of Roblox Studio?
I’m almost certain that the gravity in the game completely effects the part, I’m attempting to make an axe swing from left to right and having similar issues with controlling hinge’s correctly.