This is my first post, sorry if I missed anything
Using the create tool to make a rope they used to be visible when you made them but now you have to manually make them visible.
Is there any way to make them default to be visible on creation
This is my first post, sorry if I missed anything
Using the create tool to make a rope they used to be visible when you made them but now you have to manually make them visible.
Is there any way to make them default to be visible on creation
to see rope make object RopeConstraint and connect it with attachments, after it turn on visible at you can see it!
He already knows how to make ropes visible. He’s just wondering if a RopeConstraint
can have its’ Visible
property set to true
by default when it’s added.
I don’t think there is a way to do this, so he’ll have to stick with enabling it by default.
Not sure why they felt the need to make it invisible by default but a workaround is to run a basic script in ServerScriptService
local Workspace = game:GetService("Workspace")
for _, part in Workspace:GetDescendants() do
if part:IsA("RopeConstraint") then
part.Visible = true
end
end
This makes all Ropes automatically visible in-game.
As for in-Studio, select Constraint Details or press Alt+D
and it should show you all of your constraints.
I’ll probably just make a quick plugin that detects when a rope is added and automatically make it visible, thanks
Here is the plugin:
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