Hello!
I am wondering how you could make shiny asphalt, for say roads when they are wet. I know this could be done through materialservice, but is there a quicker, easier way?
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- Use a decal/texture overlay of puddles
- Use glass/reflective parts to create a puddle
- Use PBR textures, they allow you to create textures that react with light to create bumps and metallic shininess etc. You can then actually add a variant to asphalt using the new beta feature MaterialService, for easier use! I recommend this youtube video.
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Ok thanks I’ll look into these options and try them!
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im really sorry i had not noticed it was an old post.