How to make shockwave

ive seen in many games that there are a shockwave system or whatever it called that look like
image or thisimage
how could i do this effect too? i know that i can spawn them like in first pick and make them disapear but how i do more accurate or like rezisable

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Many games use a set model for effects like this which means it always looks the same.

The better way of doing it would be to take the central point and using lookvectors and CFrames create parts at a distance from the centre. This means that you can change the distance from the middle, sizes of the parts and rotation individually. This means you can make it so stronger attacks have bigger distances and rocks and even make it so every effect is different by slightly randomising the size rotation and distance.

You can even make a smooth outside by reducing the rotation and increasing the number of parts created, this means you can make it a perfect circle if you really wanted to.

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actually i think what you just said might work so uh thanks