The title sounds kinda weird but im talking about those cartoony effects. What would be the basics of making that?
example : Platformer movement - Roblox
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Whenever the player is walking, you could simply have a particle emitter near their feet enabled for that time. When the player stops walking, you disable the particle emitter. When they start walking, you enable it again.
For detecting character movement, the Humanoid.Running event could be useful.
When the Running event is fired, just make sure that the Particles are enabled. If the event hasn’t fired for 1 second, you could disable the particles.
Just some ideas of what you could do, hope this helps.
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That is very helpful thank you.
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