Okay I have a combat tool, and I need to make it so that when I pick it up my right hand does not rise and no part of my body does not move, only the animation turns on in which I stand in the right position
It’s my explorer:
script.Parent.Equipped:Connect(function()
script.Parent.Handle.equip:Play()
end)
script.Parent.Unequipped:Connect(function()
script.Parent.Handle.equip:Play()
end)
And here is my code where I take the tool in my hand and play the sound I want, but my hand goes up here…
And I need to repeat once again that just his body does not change. So then I can turn on idle animation