How to make the camera elongate the player?

How would I be able to achieve a camera, or if it nots a camera, how to do something like this:

I’m makin generic obby #3 and I want to do this.

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Can you please be more specific on the effect that you are trying to achieve? I do not understand what you want.

Here is how to change players camera view. You have to edit the script on how you want their view to be facing.

Make sure its a local script inside of Staterplayerscripts

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local camera = game.Workspace.CurrentCamera

-- Set the camera type to Scriptable so you can control it
camera.CameraType = Enum.CameraType.Scriptable

-- Define the new camera position and orientation
local newCameraPosition = Vector3.new(0, 50, 0) -- Change this to your desired position
local newCameraLookAt = Vector3.new(0, 0, 0) -- Change this to your desired look-at point

-- Update the camera CFrame
camera.CFrame = CFrame.new(newCameraPosition, newCameraLookAt)

basically, do you see how everything looks stretched upwards in the picture I sent? especially the player, looks like a stick

That has nothing to do with the players view or camera. The players avatar body size was changed by the game creator. And everything else was built like that is has nothing to do with the players view.