So the question is how to make it so that when you open any button in the Gui, the player’s camera slightly receded back for beauty. Like this:
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I believe it increases the Camera’s FOV using a Tween.
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-- When you Open the Menu
game:GetService("TweenService"):Create(game.Workspace.CurrentCamera, TweenInfo.new(0.2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {FieldOfView = 95}):Play()
--When you Close the Menu
game:GetService("TweenService"):Create(game.Workspace.CurrentCamera, TweenInfo.new(0.2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {FieldOfView = 70}):Play()
Similarly, you could also tween or enable/create a blur effect for the player.
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