local db = false
script.Parent.ClickDetector.MouseClick:Connect(function(presser)
if db == false then
db = true
end
end)
this is what i have so far, i made a camera part in workspace and the title is self explanatory
local db = false
script.Parent.ClickDetector.MouseClick:Connect(function(presser)
if db == false then
db = true
end
end)
this is what i have so far, i made a camera part in workspace and the title is self explanatory
I’m assuming you want the player to be able to move the Camera around while being focused on the part, if you want a CFrame based Camera system you would use the Scriptable CameraType and set the Camera’s CFrame.
However, to make it so the player can look around whilst focusing on the part, it’s very simple:
workspace.CurrentCamera.CameraSubject = *your part*
So, integrating that into your script would be something like:
local db = false
script.Parent.ClickDetector.MouseClick:Connect(function(presser)
if db == false then
db = true
workspace.CurrentCamera.CameraSubject = *your part*
end
end)
However, if you want to go the CFrame route, it’d be something like this:
local db = false
script.Parent.ClickDetector.MouseClick:Connect(function(presser)
if db == false then
db = true
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
workspace.CurrentCamera.CFrame = *yourpart*.CFrame
end
end)
but it will only be for the player who clicked right?.
To add that, just do:
local db = false
script.Parent.ClickDetector.MouseClick:Connect(function(presser)
if presser ~= game.Players.LocalPlayer then return end
if db == false then
db = true
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
workspace.CurrentCamera.CFrame = *yourpart*.CFrame
end
end)
this is a script in a part in workspace, game.Players.LocalPlayer still works?
By the way it is not working. Sorry
No. In order for the Camera manipulation and LocalPlayer to work, it has to be on a LocalScript. If needed, you could set your script’s RunContext
to Client
and it should work. (This allows you to keep it in workspace, as LocalScripts do not run in workspace.)
Woah you just teached me something new, im gonna try that out
Thanks it works! and how do i get out of it?
Just run:
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
And it will go back to the default camera type.
thanks you very much for the help. Have a nice day
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