When a player dies from being attacked by another player’s ability Then the death effect occurs. The problem is that I want the player’s death effect to be different from other players’ abilities, such as body torn in half or changing body color.
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u can just do it in the server script from which the abilities occur, example u have explosive shuriken from sonic, and uh u kill them, just in that same script make them burn or however it is ( i forgot )
just check if the enemy’s health is low enough for like a finisher then do a loop of everything in the dead players character and change the transparency (for the effect being destroyed) or change the colour of what you want but make sure to not change any properties of the humanoid root part