how can i make this Frame gui makes it follows the players crosshair
so far have this and it didn’t work oof
while true do
local Button = script.Parent
Button.HoverMouseFrame.Position = game.Players.LocalPlayer:GetMouse().Icon.Position
wait()
end
Cookielnk
(Cookielnk)
#2
I think the mouse has no position property
but it has the offset that is separated
local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.Move:Connect(function()
Button.HoverMouseFrame.Position = UDim2.new(0, Mouse.X , 0, Mouse.Y)
end)
1 Like
ah i though it has one, but thanks for letting me know
clx0de
(Clxode)
#4
for more accurate positions do
local Mouse = game.Players.LocalPlayer:GetMouse()
local UserInputService = game:GetService("UserInputService")
Mouse.Move:Connect(function()
local Mouse = UserInputService:GetMouseLocation()
Button.HoverMouseFrame.Position = UDim2.new(0, Mouse.X , 0, Mouse.Y)
end)
1 Like