How to make magnitude visible so I can see physically what the magnitude looks like and which parts are outside of this magnitude?
“Magnitude” refers to the length of a vector, and can be accessed with the corresponding .Magnitude
property of any vector. Baseparts
have a couple of vectors used to describe them, namely their Size
and Position
, so you will need to be a bit more specific.
1 Like
Since Roblox measures everything in studs, this also means 1 magnitude = 1 stud of distance. As you know, studs are the squares that appear on a blank baseplate and any brick with a “Studs” surface applied.
That’s about all the info I can give you without more specifics, but maybe it’s all the info you need.
1 Like