I’m trying to make the arms render-step onto the cameras CFrame. Like how TurboFusion does his first-person view models. I can’t make fake arms or else the player animations won’t play. All the other topics are useless.
I was going to show a video of what was happening but it wasn’t loading so I won’t post it now. Basically a video of me flying like a jet plane…
Code
runs.RenderStepped:Connect(function()
local c = game.Workspace.CurrentCamera
--I tried the 2 lines below this line but no luck
--char.RightUpperArm["RightShoulder"].C0 = workspace.CurrentCamera.CFrame--*CFrame.new(1,0,0)
--char.LeftUpperArm["LeftShoulder"].C0 = workspace.CurrentCamera.CFrame--*CFrame.new(-1,0,0)
--Try this and you will fly like what happened to me in my quick video that i didnt show
char.RightUpperArm.CFrame = workspace.CurrentCamera.CFrame*CFrame.new(1,0,0)
char.LeftUpperArm.CFrame = workspace.CurrentCamera.CFrame*CFrame.new(-1,0,0)
end)