So i was trying to make a FPS system and so far, the equipped pose and unequipped pose animations work fine so as the tool in roblox but i discovered an issue, the tool as well as the two R15 arms (uppearm, lowerarm, hand of left and right sides) doesn’t follow my cursor. How do FPS developers make it following their cursor because i can’t think of any way that could possibly do it? I’ve not tried it with a gun yet but a part name handle is the thing that i used for test, you know, roblox default part. If anyone knows how, pls help me to visualize how to make it