How to make the top bar in the loading screen opaque

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? I want to make the top bar opaque

  2. What is the issue?

  3. What solutions have you tried so far? I’ve looked on the developer hub and none of the things would work.

The script:

game.Players.LocalPlayer:WaitForChild("PlayerGui"):SetTopbarTransparency(0)
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What do you mean by opaque? If you want a ScreenGui to cover the entire screen then set IgnoreGuiInset in your ScreenGui’s properties to true.

When I say “Opaque” I mean the opposite of transparent.

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I always just make a text label that has a black background and set the position to Udim2.new(0,0,-0.05,0), and the size to Udim2.new(1,0,0.1,0). You can play around with the size and position until it is to your liking.

As @XdJackyboiiXd21 suggests, you can create a Frame of your choosing, set the size to something like UDim2.new(1, 0, 0.1, 0) (do not change the position because we want the UI to be on top, unless if you need to set a certain AnchorPoint to your frame), set your ScreenGui’s IgnoreGuiInset property to true, and playtest. Then you can adjust the UI to your liking.

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Thanks this worked perfectly, I was confused why it wasn’t working at first but this fixed it!