How to make the torsion spring constraint visible?

Possible solution:
If somehow the “visible” button would actually work and show it in game, my post would be immediately solved.

Otherwise, how could I recreate it, so that it looks identical ?

This was my idea, but this ain’t it…
image

Thanks!

Edit: it’s been a day. Any suggestions? Can someone make a studio bug post maybe?

Thanks again :D

I’ve just been informed of this:

So uhhh… Can y’all help me get the attention of the higher ups and add the in-game visualization, even if it looks identical to the way it looks in studio, and even if I don’t have the ability to change the color.

Or, can y’all figure out how to replicated it with cylinders?

Thanks!

mmm maybe not with cylinders but! with a rigged and weight painted mesh you might be able to get exactly what your looking for!

this for the spring and since this is a specific use case ummm… Im not quite sure how to explain to you the process of rigging and such… I havent watched this one but it might work?