game.Players.PlayerAdded:Connect(function(player)
local avataritemsfolder = Instance.new("Folder")
avataritemsfolder.Parent = player
local shirtneed = avataritemsfolder:FindFirstChildWhichIsA("Shirt")
local pantneed = avataritemsfolder:FindFirstChildWhichIsA("Pants")
local accessoryneed = avataritemsfolder:FindFirstChildWhichIsA("Accessory")
shirtneed.Parent = game.Players.localPlayer.Character
pantneed.Parent = game.Players.localPlayer.Character
accessoryneed.Parent = game.Players.localPlayer.Character
end)
game.Players.PlayerRemoving:Connect(function(Player)
local shirt = game.Players.localPlayer.Character:FindFirstChildWhichIsA("Shirt")
local pant = game.Players.localPlayer.Character:FindFirstChildWhichIsA("Pants")
local accessory = game.Players.localPlayer.Character:FindFirstChildWhichIsA("Accessory")
shirt.Parent = game.Players.localPlayer.avataritemsfolder
pant.Parent = game.Players.localPlayer.avataritemsfolder
accessory.Parent = game.Players.localPlayer.avataritemsfolder
end)
2 Likes
im unsure how to turn this into a datastore
1 Like
Use DataStoreService and save the IDs. Is that the question? It’d be more better if you had some information on what you’re trying to do or trying to figure out.
The items Dont have id’s they are items inside a folder