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What do you want to achieve?
I’m trying to make a vertical bar for my game that should be increasing size from Bottom to Top depending on the player’s rage (zero) divided by the maximum rage (100) -
What is the issue?
I don’t know how to make the bar’s size increase from bottom to top instead of top to bottom
This is it’s current state:
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What solutions have you tried so far?
ocal player = game.Players.LocalPlayer
local bar = script.Parent
local exp = player:WaitForChild("RageMeter")
local levels = player:WaitForChild("RageMeterMax")
local isonmobile = game:GetService("UserInputService").TouchEnabled
if isonmobile == true then
script.Parent.Position = UDim2.new(0.369, 0,0.93, 0)
end
while wait() do
script.Parent.Size = UDim2.new(script.Parent.Size.X.Scale, 0, exp.Value / levels.Value/16, 0)
end