I was makin’ this GUI for an old game a long, long time ago, and I don’t remember how to make it visible so I can edit it.
Ya can flag me if ya want, ain’t nothin’ i searched for helped, I just want that simple answer, bitte!
I’ve chosen scriptin’ support, coz NOBODY on art design support can answer nothin’!
Not sure why the GUI is under a Part, since it is supposed to be parented under StarterGui (or parented to the player’s PlayerGui via a Script/LocalScript in runtime).
You may Clone() the Exit GUI to the player’s PlayerGui upon touching the teleporter pad, so long as a copy of it is not yet placed under it. You can then enable the copy of the GUI, not the one under the Script via Exit.Enabled = true.
This setup, though, isn’t the best.
Any questions/posts regarding code issues and programming questions should always be placed in this very category (#help-and-feedback:scripting-support).
Not sure if this matters, but myself I always put the script in the text button or in ServerScriptService and aim it at the button. Also it’s possible your button isn’t in the right place, so it can’t be seen even if the GUI is visible.
i said wrong it need be true i read invisible also you can set enabled property true if you want with no script drag the gui to startergui you will see the gui