How to make this merry-go-round "carry" players?

Spin
How do I make this merry-go-round spin players with it? Do I use velocity or something?
(the spinning itself works, but it does not carry players with it, the part on the bottom is a cylinder).

My spinning script:

while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.01,0.0,0) wait() end

I tried to add this:

script.Parent.Parent.base.Velocity = script.Parent.Parent.base.CFrame.lookVector *-8

to the script but it didn’t work right.

Please help. Thanks…

have you considered using a CylindricalConstraint on the rotating part and just welding seats to it? You’d maybe not want them sitting on the merry go round but its one solution, they’d also be able to follow it when its spinning without seats, but at the risk of falling off.

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