How do I make this merry-go-round spin players with it? Do I use velocity or something?
(the spinning itself works, but it does not carry players with it, the part on the bottom is a cylinder).
My spinning script:
while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.01,0.0,0) wait() end
I tried to add this:
script.Parent.Parent.base.Velocity = script.Parent.Parent.base.CFrame.lookVector *-8
to the script but it didn’t work right.
Please help. Thanks…