What is the issue?
I am modeling a hunting rifle and I have finished it but I don’t know how to make the material be more realistic rather than smooth:
This is the reference I used:
What solutions have you tried so far?
I used UV editing so it should have look realistic instead of smooth. Let me know what to do.
To remove the shininess of the object in blender go to the material tab that looks like this button -
Then put any metallic, specular, and clearcoat setting for the material down to zero and the shininess should go away.