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What is the issue?
I am modeling a hunting rifle and I have finished it but I don’t know how to make the material be more realistic rather than smooth:
This is the reference I used:
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What solutions have you tried so far?
I used UV editing so it should have look realistic instead of smooth. Let me know what to do.
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To remove the shininess of the object in blender go to the material tab that looks like this button -
Then put any metallic, specular, and clearcoat setting for the material down to zero and the shininess should go away.
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