Temateite
(Temateite)
October 30, 2022, 2:26pm
#1
You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Hello, as you can see on the video I created a small challenge with stones falling from the sky and the players must avoid them. Except that I tried everything I can’t manage to make sure that when the stone touches the player he loses life. Can you help me please
Video:
Script:
function rock()
local rock = RS.Rock:Clone()
rock.Position = Vector3.new(math.random(-936.8,-774.619), 110.577, math.random(-22582.9, -22451.279))
rock.Size = Vector3.new(math.random(7.475, 26.394), 0.077, math.random(10.12, 37.905))
rock.Color = Color3.fromRGB(225, 10, 13)
rock.CanTouch = false
rock.Parent = workspace
local rock2 = RS.Rock:Clone()
rock2.Anchored = false
rock2.CanTouch = true
rock2.Position = rock.Position + Vector3.new(0,300,0)
rock2.Size = rock.Size + Vector3.new(0,math.random(7, 20),0)
rock2.Parent = workspace
local rock3 = RS.Rock:Clone()
rock3.Position = Vector3.new(math.random(-936.8,-774.619), 110.577, math.random(-22582.9, -22451.279))
rock3.Size = Vector3.new(math.random(7.475, 26.394), 0.077, math.random(10.12, 37.905))
rock3.Color = Color3.fromRGB(225, 10, 13)
rock3.CanTouch = false
rock3.Parent = workspace
local rock4 = RS.Rock:Clone()
rock4.Anchored = false
rock4.CanTouch = true
rock4.Position = rock3.Position + Vector3.new(0,300,0)
rock4.Size = rock3.Size + Vector3.new(0,math.random(7, 20),0)
rock4.Parent = workspace
wait(6)
rock:Destroy()
rock2:Destroy()
rock3:Destroy()
rock4:Destroy()
end
workspace.Halloween.Part4.Start.Touched:Connect(function(hit)
if hit.Parent.Name == plr.Name then
workspace.Halloween.Part4.Start.CanTouch = false
connection3:Disconnect()
connection2 = RunS.RenderStepped:Connect(function(dt)
total_time += dt
if total_time > time_wait_before_loop then
total_time = 0
rock()
end
end)
end
end)
Photo:
Temateite
(Temateite)
October 30, 2022, 2:57pm
#2
Please if someone has a solution it would be really great. I precise that the rock script i’ve send is a client sided script
Redluo
(Redluo)
October 30, 2022, 3:06pm
#3
you should probably use debounce
local debounce = false
--touch event here
if not debounce then
--damage script here
end
end)
Also check if the rock has CanTouch enabled
Temateite
(Temateite)
October 30, 2022, 3:21pm
#4
Doesn’t work, and yes touched event is activated of course. This make me crazy i don’t understand why it doesn’t work
1 Like
Temateite
(Temateite)
October 30, 2022, 3:26pm
#5
I specify also that if I put the part in the workspace with the server script insde, the part can kill me. But when it is cloned the action of the script does not work
mari230899
(Pyracolle)
October 30, 2022, 3:48pm
#6
Seeing your output I realize that the script that clones the rocks is localside, try to clone them in a server script
Maybe only the cloning part can be done serverside via RemoteEvent
Temateite
(Temateite)
October 30, 2022, 4:14pm
#7
Working solution by @OrderDestroy
function rock()
local rock = RS.Rock:Clone()
rock.Position = Vector3.new(math.random(-936.8,-774.619), 110.577, math.random(-22582.9, -22451.279))
rock.Size = Vector3.new(math.random(7.475, 26.394), 0.077, math.random(10.12, 37.905))
rock.Color = Color3.fromRGB(225, 10, 13)
rock.CanTouch = false
rock.Parent = workspace
local rock2 = RS.Rock:Clone()
rock2.Anchored = false
rock2.CanTouch = true
rock2.Position = rock.Position + Vector3.new(0,300,0)
rock2.Size = rock.Size + Vector3.new(0,math.random(7, 20),0)
rock2.Parent = workspace
local rock3 = RS.Rock:Clone()
rock3.Position = Vector3.new(math.random(-936.8,-774.619), 110.577, math.random(-22582.9, -22451.279))
rock3.Size = Vector3.new(math.random(7.475, 26.394), 0.077, math.random(10.12, 37.905))
rock3.Color = Color3.fromRGB(225, 10, 13)
rock3.CanTouch = false
rock3.Parent = workspace
local rock4 = RS.Rock:Clone()
rock4.Anchored = false
rock4.CanTouch = true
rock4.Position = rock3.Position + Vector3.new(0,300,0)
rock4.Size = rock3.Size + Vector3.new(0,math.random(7, 20),0)
rock4.Parent = workspace
local c1,c2
c1 = rock2.Touched:Connect(function(t)
if t.Parent == game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character.Humanoid.Health-=20
c1:Disconnect()
end
end)
c2 = rock4.Touched:Connect(function(t)
if t.Parent == game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character.Humanoid.Health-=20
c2:Disconnect()
end
end)
wait(6)
rock:Destroy()
rock2:Destroy()
rock3:Destroy()
rock4:Destroy()
end
workspace.Halloween.Part4.Start.Touched:Connect(function(hit)
if hit.Parent.Name == plr.Name then
workspace.Halloween.Part4.Start.CanTouch = false
connection3:Disconnect()
connection2 = RunS.RenderStepped:Connect(function(dt)
total_time += dt
if total_time > time_wait_before_loop then
total_time = 0
rock()
end
end)
end
end)
system
(system)
Closed
November 13, 2022, 4:14pm
#8
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