How to make this type of UI?

As you can see, and with using your common sense. This UI is SurfaceUI attached to invisible part.

I wanna know how does this work? Like how do I attached the invisible part to a player which just quite anchored on the player. This means that whatever the camera is looking at, the SurfaceUI will look back at them in a tilted angle similarly to Billboard UI so they cant see behind of it

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You could anchor it all to an invisible part, and then constantly set the part’s cframe to your camera’s cframe.

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