How to make viewportframe like TDS?

Hello developers!

I’m wondering how to make cool ViewportFrames like TDS (rotated troops, protruding troops from the frame).
I want to do the same but I don’t know how.


Get a custom model, and set the viewportframes subject to the primarypart. Then you apply cframe rotations and offsets

I’m not going to waste my time on this when you’re basically just asking me to write a whole script for you

I don’t want a whole script from you, I’m just asking how to make custom rotated towers (scout is rotated in other way than minigunner) or how to make protruding towers from frame.

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Oh, yeah what they do is make a viewport frame bigger than the background image.