How to make volumetric light like in the last room from the game DOORS?

Hello, developers, as you know in Roblox there is no such volumetric light. No, of course there is Beam, but they are 2D and from a certain angle it will be just a picture. This of course does not apply everywhere. But I decided to write this post for a reason. You may know the popular game DOORS from LSPLASH. So in the last room there is such a fan or something like that with light, but I was more interested in this volume from the light.



I know that in Roblox there are different options for volumetric light like VOLUMICA or other options, but none of them are suitable since DOORS does not have VOLUMICA or other add-ons. Perhaps it’s something like ParticleEmitter or Smoke, but it honestly didn’t work out for me. I will be grateful if you help me create this light effect.

I think you can add particle emitters that make it so it looks volumetric. I don’t know if i have remembered right but when you blast a point light to it, it kinda blends with the light colours or brightness in any way,

1 Like

Thank you, I’ll try, but I’m not good with particles and their rotation yet, but maybe something will work out.

If you can, you can also try to make this effect

it may look terrible, but that’s all that happened

TestVolumetricLightPartical.rbxm (14.0 KB)

1 Like

Make use of smoke particles

(char lim lasdaawe abcdefg)

1 Like

I tried it, but they didn’t deliver the volume

maybe LSPLASH will see this post and give an answer, although it’s unlikely, but it would be cool

I found a solution to make volumetric light using a particle emitter! If this post gets more likes, I will post a file with a particle emitter.


1 Like

Beams also work quite nicely for light. For me it is easier to design and implement them into games rather than ParticleEmitters, but both work for fancier lighting!

I understand that the rays add volume, but from a certain angle it’s just a 2D picture and it seems to me that the light loses volume. For this reason I use VOLUMICA and the particle emitter more. I use the beam mostly with a script that makes the beam transparent when the camera zooms in, but the advantage of the particle emitter is that it is 3D at any angle and is more or less optimized.

here is the file with the particle emitter:

ForumVolumetricLight.rbxm (7.3 KB)

With this I want to close this topic.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.