Hello, I needed some help making a Peek and fire camera rotation just like there is in, this game.
As well as in a video game called. [color=green] Tom Clancy’s Rainbow 6 Siege[/color]
Hello, I needed some help making a Peek and fire camera rotation just like there is in, this game.
As well as in a video game called. [color=green] Tom Clancy’s Rainbow 6 Siege[/color]
They used a custom camera to create this effect.
Are there any ideas I could use to create this custom camera?
Chec one of my posts; it talks about custom camera with sensitivity and stuff.
Set CFrame Angles when peaking
game.Workspace.CurrentCamera.CFrame:ToEulerAnglesXYZ()
So is this it, I don’t want player head to move just their camera to move when you press E or Q.