How to manipulate camera for peek and fire?

Hello, I needed some help making a Peek and fire camera rotation just like there is in, this game.

As well as in a video game called. [color=green] Tom Clancy’s Rainbow 6 Siege[/color]

They used a custom camera to create this effect.

Are there any ideas I could use to create this custom camera?

Chec one of my posts; it talks about custom camera with sensitivity and stuff.
Set CFrame Angles when peaking

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So is this it, I don’t want player head to move just their camera to move when you press E or Q.