So Roblox has it’s own game moderation like tagging chat and what not. But I want to know how I can take any given string and use a script to put it through the typical Roblox tagging process. Like how could I take a string and make sure it is appropriate the exact same way Roblox does.
And if you would like background, I am making a system for my game which generates a username for a player. That part is done, but it is very free if you will. If given the lucky shot of some probability, it could spell out a curse word.
So this I did find helpful. However I have one question. My question is when you sign up for Roblox, is the filter for the username the same for the chat filter in Roblox games?
Well right now I just have the system set up to make the names and print them. So I really don’t have a specific UserId or client to use as an argument.
Yeah, this service I learned not even 1 minute after the post was made, so I experimented with the broadcast one from the Chat service and it said that the UserId must be owned by a present player in the server.
You could let the client create the username and for displaying filter it specifically for all other players in the server with this way you could use user Id and filter it for all players.