There’s a function that make it? Afther move to the part the green part move more 10 studs to back? Actually I want to teleort to the part but keep a distance of 10 studs from the part
local Part = script.Parent
Part.CFrame -= Vector3.new(10)
task.wait(5)
Part.CFrame += Vector3.new(10)
Note that the part may move differently based on the built access. (Part’s Size Orientation + World Axis); If you find that it’s not positioned correctly, use the “Z” axis rather than the “Z” axis.