How to move attachments with animation

Basically, I am playing an animation with this directory.

image

VFX and VFX1 have the beams and attachments, but they do not move with the animation as they are not apart of it. I’ve tried putting the attachments inside of Text, which moves but only as an animation and of course, that did not work. I do not want to go through the hassle of keyframing it one by one as there are 300 keyframes in 12 seconds.
I’ve tried importing the animation into Roblox’s animation editor, duplicating the Keyframes and dragging them down but that did not work.

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Are they welded? I’m not too sure about how the attachments work, but welding them should help. If that doesn’t help, I’m not too sure. Let me know how it works and good luck. Sorry if it doesn’t help.

nah it didnt work. and i dont think it workls like that

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If you weld the part to the body part that you choose and put said part inside the body part, that should fix the problem.

I could be wrong, but that might help.

Use a RigidConstraint, or a Motor6D. RigidConstraint will require you to unanchor the root-connected parts, letting them be physically simulated.

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