How would I go about making the camera move down and then up. I don’t know how to really explain this so here’s an example from a game:
The bit you should be paying attention to is when I hit the ground after sliding and the camera shakes up and down a bit. This is basically what I want to make.
If you can help the would be greatly appreciated
I’m unsure on how I can use this to make the camera rotate to look up, I can only figure out how to make it move side to side.
local Camera = game.Workspace.CurrentCamera
local Offset = 5
Camera.CFrame *= CFrame.Angles(math.rad(Camera.CFrame.X + Offset), 0, 0)
Camera.CFrame *= CFrame.Angles(math.rad(Camera.CFrame.X - Offset), 0, 0)
Tween the CFrame by yourself to make that effect.