How to move character forward with BodyForce relative to camera

so this is what I got so far: when the player presses “w” (forward) it does this

game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild(“Forward”).Force = Vector3.new(0,antiGravity,game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild(“Forward”).Force.Z-1000)

simplified: BodyForce = (0,0,X - 1000)

This will move the character forward but not in the direction of where the camera is facing.
How can I make it so that it can make the BodyForce move in the direction of the camera?

Multiply the CFrame of the Camera with the Vector3 and then set the Force value.