Hello! I am attempting to make a player’s R15 avatar completely flat along with their hats. I have already achieved this, but I have run into an issue. On the server’s side, the player’s accessories are completely fine and are attached to the head. But on the client’s side, they are offset from the head.
I’ve already attempted tweaking with the attachments inside the head and the accessories, but to no avail. I was wondering if there was a way to change an accessory’s position in real-time. I’ve already tried searching DevForum for similar issues, but none of them solve my issue. And I’m unsure if they’re outdated since Roblox has changed the head from a Mesh to a MeshPart
Here is a server-side script I ran to align the hats with the head along the Z axis. Although it works perfectly fine on the server’s side, it doesn’t appear on the client:
handle.Position = Vector3.new(handle.Position.X, handle.Position.Y, char:WaitForChild("Head").Position.Z)
If you know any solutions, please let me know. Thanks!