I would like to know how to optimize a “while” loop in the best way so I can use it repeatedly and not have to worry about it lagging my game. Thanks!
There really isn’t any one answer to that, because it all depends on what you are doing inside that while loop
Optimize the stuff inside the loop
And only do that if there’s actually a problem
Most of my games have a pathfinding script inside the while loop, which I know lags the game a lot. Maybe what I was trying to asking for was how to optimize a pathfinding script
Best thing to do is to check to see if the pathfinding property or variable is changed and if so then perform your code.
You don’t put pathfinding in a while loop. There are event handlers for that. Look at Roblox’s example code here.
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