So i am making a game, and one thing in this game is a sliding puzzle type minigame. So each of the tiles have the attributes xcord, ycord and number and i want to pass the instance (the selected tile) through from a server script into a local script so i can move the tile. But it is simply just not working.
Ive tried everything and this seems to me like it should be working but i don’t know whats going on
--server script
for _,v in ipairs(puzgrid:GetChildren()) do
if v:IsA("Part") then
v.ClickDetector.MouseClick:Connect(function()
replistore.tileselect:FireAllClients(v)
end)
end
end
--client script
tile = replistore.tileselect.OnClientEvent:Connect(function(v)
print('number is:',v:GetAttribute('ycord'))
ss["Audio/Roblox_Pinball_Small_Button_Press_11"]:Play()
return v
end)
currentx = tile:GetAttribute('xcord')
currenty = tile:GetAttribute('ycord')
currentnum = tile:GetAttribute('numbers')