I need this patch Here proof
Because he exploiter can change booths all
how to i do patch?
Add a booth ownership check on the server-side
if Owner.Value == Player.Name and Player:FindFirstChild(“BoothFolder”):FindFirstChild(Theme) then
Your remote event handler script on the Server does not check if the player truly owns the booth. Instead, the client does it, which allows the exploiter to send any value they wish and obtain whatever booth they want.
Remove the check on the client and add it to the Server script, that should fix your issue.
But has gamepasses and Who only access booth
I don’t understand what you mean, but you should always check on the server-side, because exploiters can fire remoteevents to the server.
But there buttons Booth who cant click for dont own
Exploiter can remote fireserver it for changed booth
devforumLimits
Did you change this on you server script already?
if Owner.Value == Player.Name and Player:FindFirstChild(“BoothFolder”):FindFirstChild(Theme) then
i should add Script in button? without Localscript
No in BoothScripts, the one you pasted in your post. Change line 3 to it.
No there Vip and access Booth but without Boothfolder
This good ideas Thank you
devv
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