How to pathfind an object in roblox studio

Is it possible to move objects in the air to a specific location using pathfinding

I’ve mentioned this before, if you are trying to do “flying” path finding,

You want to make a fake “Part” that stretches’ as far as possible thats invisible, and set the height of that part to the height of where you want to to pathfind from, that way the pathfinding service sees a “floor” at that certain y level (even if floating)

well im trying to make a part go to a player who would be in the air and moving

align position might help

Align position + Pathfinding, first pathfinder from the level of the player, and then use align position to raise the pathfinder to the height of the previously generated path