I’m trying to create a Frame inside a ScreenGui that completely covers the default Backpack GUI, but I’m facing issues. No matter what I try, the Backpack GUI always stays on top.
What I’ve Tried So Far:
Setting ScreenGui.DisplayOrder = 1000
Setting Frame.ZIndex = 1000
Using IgnoreGuiInset = true
None of these seem to work. the Backpack Gui still appears above my Frame.
What I Want:
A simple Frame that covers the Backpack GUI
Without disablingEnum.CoreGuiType.Backpack
Without making a custom backpack system
I know this is usually not possible, but there has to be some way to do it, right?
This should be posted in #help-and-feedback:art-design-support.
There is no way to customize the Roblox CoreGui or add new Gui on top of them. The only solution is to disable it, then create, design and script your own.
There’s absolutely no way to do that, not even a tricky workaround. You have no other way than disabling the official one and creating your own, which can be similar or different depending on your preferences.
It took a few days, was very hard because it was my first time.
But now its done, I just have this stupid bug when I spam on my keyboard,
Items just dissappear.
I’ll fix it tomorrow
Well, designing the GUI is the easiest part, while scripting the entire system properly is the hardest and requires at least an intermediate level of scripting (around 6+ months of experience), maybe more if you want to replicate the Roblox’s one, with the toolbar, inventory, drag & drop ect.