How to play a sound just in a side?

I want to make an “advanced :nerd_face:” sound system in which you can know from which side the sound is being heard, just play the sound on the right side of the player’s headset, is that possible?

I want to make the 3d sound system myself, not the Roblox one because it’s a bit weird and I can’t make it so noticeable which side is heard

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It is unknown if uploading a (stereo) sound which only has the right or left channel used is possible with a 2D sound. I suppose 3D sounds automatically get converted to mono channels, while 3D ones are stereo. It is impossible though to control the channels directly from Roblox. You could create stereo sound by parenting it to a Part or Attachment, and the Part/Attachment’s position be a bit to the left/right.

Hope it makes sense.

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It won’t let me post on roblox an audio in which only the left side was heard, I don’t know if it was for that or for something else. Anyway, what I did and it worked almost perfectly was to make a part with 2 attachments (Right and Left) and put the audio in RollOffMaxDistance and Min at 0.501, and that the part is positioned in each frame to the CFrame of the camera :woman_shrugging:

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