How to play an animation with a "fake tool"

Terrible title, but stick with me.

What do you want to achieve?

I’m currently working on a game that require the players to fix certain amount of generators. When the is “fixing” the generator, I want to display an animation in which the player is smacking the generator with a wrench.

This is the animation that I want to play when the player is fixing the generator

What is the issue?

The issue is that since the wrench isn’t a tool that I will be giving to the player, if I just play the animation only the smacking animation will occur but the wrench isn’t present. I want to figure out a way where if I play the animation, the wrench will also be in the animation without making the wrench a tool in player’s backpack.


What solutions have you tried so far?

I have researched around the Dev forum I really couldn’t find any solutions that matches my situation. That’s why I want to ask the the question to see if any kind souls is willing to help.

1 Like

It probably doesn’t have to be a tool. When the animation is played you could just spawn the wrench in and weld it to the end of the player’s arm.

3 Likes